List of PvP cards[ | ]
Card | Shard | Cost | Type | Threshold | Rarity | Attack | Defense | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wild Aura | Wild | 4 | Quick Action | Common | Target troop gets +2/+2 and [Crush]. | |||||||||||
Soothing Breeze | Diamond | 2 | Quick Action | Common | Gain 7 health. | |||||||||||
Runts of the Litter | Wild | 1 | Basic Action | Common | Create two [Battle Hoppers] and put them into play. | |||||||||||
Peek | Sapphire | 2 | Quick Action | Common | Look at cards from the top of your deck equal to the you have. Put one of them into your hand, then shuffle the remaining cards into your deck. | |||||||||||
Mortar Strike | Ruby | 5 | Basic Action | Common | Deal 3 damage to target opposing troop. Bury all troops from the top three cards of that troop's controller's deck. | |||||||||||
Blinding Light | Diamond | 3 | Quick Action | Uncommon | Prevent all damage that would be dealt to you and troops you control this turn. | |||||||||||
Atrophy | Blood | 4 | Quick Action | Common | Target troop gets -1/-1. Draw a card. | |||||||||||
Worker Bot Factory | Shardless | 5 | Artifact | Uncommon | , → Create a [Worker Bot] and put it into play. | |||||||||||
Worker Bot | Shardless | 1 | Troop | Token | 1 | 1 | [Defensive] | |||||||||
Volcannon | Shardless | 5 | Artifact | Uncommon | , Exhaust a Dwarf or Robot you control → This deals 3 damage to each opposing champion. Exhaust two Dwarves and/or Robots you control → Ready this. | |||||||||||
Turreted Wall | Shardless | 4 | Troop | Common | 0 | 5 | [Defensive] At the start of your turn, this deals 1 damage to each opposing champion. | |||||||||
Time Bug | Shardless | 2 | Troop | Rare | 1 | 1 | [Flight] Put two [Time Bugs] you control that dealt damage to an opposing champion this turn into your deck → Take an additional turn after this one. | |||||||||
Goblin Cooking Pot | Shardless | 1 | Artifact | Uncommon | [Basic] , Sacrifice this → This deals 1 damage to each opposing champion. They each lose a charge and choose and discard a card. | |||||||||||
Wretched Brood | Blood | 2 | Constant | Rare | At the start of your turn, lose 1 health, create a [Battle Hopper] and put it into play. | |||||||||||
Thunderbird | Sapphire | 2 | Troop | Common | 1 | 1 | [Flight], [Rage 1] (When this attacks, it gets +1/+0) | |||||||||
The Mushwocky | Blood | 4 | Troop | Rare | 1 | 1 | As The Mushwocky enters play, if it is hungry*, you may sacrifice any number of Shin'hare. The Mushwocky gets +3/+3 for each Shin'hare sacrificed this way. | |||||||||
Te'talca, High Cleric | Ruby | 5 | Troop | Token | 5 | 5 | Your cards and effects deal double damage. | |||||||||
Te'talca, Orc Gladiator | Ruby | 5 | Troop | Rare | 4 | 4 | ③, → Te'talca battles target opposing troop. When that troop dies this turn, if Te'talca is in play, transform her into [Te'talca, High Cleric]. | |||||||||
Savage Raider | Ruby | 1 | Troop | Common | 2 | 1 | Must attack. | |||||||||
Ruby Pyromancer | Ruby | 2 | Troop | Common | 2 | 1 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets +1/+0. | |||||||||
Rose Lion | Diamond | 2 | Troop | Uncommon | 0 | 1 | At the start of your turn, this gets +1/+1. When this attacks or blocks, it loses this power. | |||||||||
Ritualist of the Spring Litter | Wild | 1 | Troop | Rare | 1 | 1 | If one of your cards or effects would create one or more Shin'hare, create that many +1 instead. | |||||||||
Research Librarian | Sapphire | 2 | Troop | Uncommon | 1 | 2 | ⑦, → Draw a card. You pay less to use this power for each artifact you control. | |||||||||
Prophet of Lodegan | Sapphire | 7 | Troop | Rare | 3 | 3 | When this enters play, create three [Echoes of Lodegan] and put them into play. | |||||||||
Pile of Bones | Blood | 2 | Troop | Token | 0 | 1 | This can't attack. This can't block. ④, → Transform this into a [Bone Warrior]. | |||||||||
Kraken Guard Mariner | Diamond | 2 | Troop | Uncommon | 2 | 2 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets [Steadfast]. | |||||||||
Elimination Specialist | Ruby | 4 | Troop | Uncommon | 3 | 2 | This enters play with a rocket counter for each artifact you control. [Basic] Remove a rocket counter from this → This deals 1 damage to target troop. At end of turn, remove all rocket counters from this. | |||||||||
Claw of the Mountain God | Blood | 3 | Troop | Rare | 5 | 4 | At the start of your turn, this deals 2 damage to you. | |||||||||
Cerulean Mirror Knight | Sapphire | 2 | Troop | Rare | 1 | 2 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets "When this dies, draw a card." | |||||||||
Boulder Brute | Wild | 5 | Troop | Common | 4 | 4 | SOCKETABLE MINOR | |||||||||
Bone Warrior | Blood | 2 | Troop | Uncommon | 1 | 2 | When this dies, transform it into a [Pile of Bones] and put it into play. | |||||||||
Battle Hopper | 1 | Troop | or | Token | 0 | 1 | ||||||||||
Replicator's Gambit | Sapphire | 1 | Basic Action | Rare | Put target troop you control into your deck. It gets "When this enters play, create six replicas of this and put them into play." Draw a card. | |||||||||||
Ragefire | Ruby | 2 | Basic Action | Rare | Deal 2 damage to target champion or troop. [Escalation] - Put this into your deck, then add 2 to the bold number of all your [Ragefires] in all zones. | |||||||||||
Princess Victoria | Diamond | 3 | Troop | Rare | 1 | 2 | If Princess Victoria is in your opening hand she gets cost -③. [Inspire] - As another troop with cost equal to or greater than #SELF#'s cost enters play under your control, that troop gets [Lifedrain]. | |||||||||
Pack Raptor | Wild | 1 | Troop | Legendary | 1 | 1 | [Swiftstrike] When this enters play, create four [Pack Raptors] and put them into your deck. This has +1/+1 for each other [Pack Raptor] you control. | |||||||||
Extinction | Blood | 4 | Basic Action | Rare | Destroy all troops. | |||||||||||
Uruunaz | Blood | 7 | Troop | Legendary | 5 | 5 | [Flight] When Uruunaz enters play or deals damage to an opposing champion, you may put target troop from an opposing graveyard into play under your control. | |||||||||
Judgement | Diamond | 6 | Basic Action | Rare | Destroy all cards with cost less than the highest cost among cards you control. | |||||||||||
His Majesty, King Gabriel | Diamond | 6 | Troop | Legendary | 4 | 4 | [Steadfast] When King Gabriel enters play, create [Boldheart] and put him into play. | |||||||||
Boldheart | Diamond | 6 | Troop | Token | 6 | 5 | Prevent all damage that would be dealt to [His Majesty, King Gabriels] you control. | |||||||||
Blood Harbinger | Blood | 2 | Troop | Rare | 3 | 1 | When this troop dies, target opposing champion may pay 5 health. If they don't, search your deck for a Blood Harbinger and put it into your hand. | |||||||||
Corrupt Harvester | Blood | 4 | Troop | Uncommon | 3 | 3 | [Lifedrain] This can't be blocked except by artifact troops and/or blood troops. | |||||||||
Giant Corpse Fly | Blood | 3 | Troop | Common | 2 | 1 | [Flight] When this enters play, target champion chooses and discards a card. | |||||||||
Life Siphon | Blood | 1 | Basic Action | Rare | Deal X damage to target opposing champion. Gain 1 health for each damage dealt this way. | |||||||||||
Murder | Blood | 3 | Quick Action | Common | Destroy target non-artifact troop. | |||||||||||
Necessary Sacrifice | Blood | 4 | Basic Action | Uncommon | As an additional cost to play this, sacrifice a troop. Draw three cards. | |||||||||||
Pact of Pain | Blood | 3 | Constant | Rare | , Pay 2 health → Draw a card. | |||||||||||
Shadowgrove Witch | Blood | 4 | Troop | Common | 2 | 4 | When this enters play, target opposing champion reveals a random card from their hand. Troops revealed this way get -2/-2. | |||||||||
Shamed Gladiator | Blood | 2 | Troop | Uncommon | 2 | 2 | SOCKETABLE MINOR When this enters play, it deals 2 damage to you. | |||||||||
Terrible Transfer | Blood | 5 | Quick Action | Common | Deal 1 damage to target troop for each you have. Gain 1 health for each damage dealt this way. | |||||||||||
Vampire King | Blood | 4 | Troop | Legendary | 3 | 4 | [Flight], [Lifedrain] When this deals damage to an opposing champion, reveal a random card from their hand. If it's a troop, transform it into a [Vampire] and put it into play under your control. | |||||||||
Vampire | Blood | 2 | Troop | Token | 2 | 2 | [Lifedrain], [Flight] | |||||||||
Xentoth's Chosen | Blood | 6 | Troop | Uncommon | 5 | 4 | As an additional cost to play this, sacrifice two troops. [Unblockable]. | |||||||||
Zombie Plague | Blood | 3 | Constant | Legendary | At the start of your turn, reveal three random cards from each opposing champion's deck. Troops revealed this way get -1/-1. Then, void each of those troops with 0 or less. Create a [Zombie] for each troop voided this way and put them into play. | |||||||||||
Bucktooth Commander | Wild | 3 | Troop | Uncommon | 2 | 2 | Other Shin'hare you control have +1/+1. | |||||||||
Chlorophyllia | Wild | 2 | Basic Action | Uncommon | Play a random [Wild Shard] from your deck. | |||||||||||
Concubunny | Wild | 2 | Troop | Common | 0 | 1 | , , Exhaust another Shin'hare you control → Create a [Battle Hopper] and put it into play. | |||||||||
Evolve | Wild | 3 | Basic Action | Common | Each troop you control gets +1/+1. | |||||||||||
Glimmerglen Witch | Wild | 3 | Troop | Common | 2 | 3 | When this enters play, gain 3 health. | |||||||||
Honeycap | Wild | 4 | Troop | Common | 0 | 0 | As this enters play, it gets +1/+1 for each you have. | |||||||||
Master Beast Rider | Wild | 3 | Troop | Common | 2 | 2 | SOCKETABLE MAJOR When this troop enters play, target troop has + equal to this troop's and + equal to this troop's this turn. | |||||||||
Spirit Dance | Wild | 5 | Basic Action | Rare | Troops in your deck get +2/+2 and cost -. | |||||||||||
Succulent Roostasaur | Wild | 2 | Troop | Uncommon | 1 | 1 | [Crush] Exhaust another troop you control → This gets +1/+1 this turn. Sacrifice this → Gain health equal to its . | |||||||||
Wild Growth | Wild | 1 | Quick Action | Common | Target troop gets +3/+3 this turn. This gets cost [0]. Put this into your deck. | |||||||||||
Wild Root Dancer | Wild | 3 | Troop | Rare | 2 | 2 | When you play a resource, another target troop you control gets +2/+2. | |||||||||
Ascetic Aspirant | Diamond | 4 | Troop | Rare | 3 | 4 | → Transform this into an [Enlightened Seeker]. | |||||||||
Blessing the Fallen | Diamond | 3 | Constant | Rare | Troops you control are inspired by troops with [Inspire] in your graveyard as though they were in play. | |||||||||||
Enlightened Seeker | Diamond | 4 | Troop | Token | 0 | 1 | You can't play cards. At the end of your turn, draw a card. Then, if you have seven or more cards in hand, transform this into [The Transcended]. | |||||||||
Inner Conflict | Diamond | 3 | Basic Action | Common | Target troop gets "This can't attack or block." | |||||||||||
Ozawa, Cosmic Elder | Diamond | 8 | Troop | Legendary | 0 | 0 | [Lifedrain] This has +X/+X where X is your health. | |||||||||
Protectorate Clergyman | Diamond | 3 | Troop | Uncommon | 3 | 2 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets +1/+1. | |||||||||
Soul Armaments | Diamond | 2 | Constant | Token | Troops you control have +2/+2, [Spellshield], and [Steadfast]. | |||||||||||
Soul Cavalry | Diamond | 2 | Troop | Token | 6 | 6 | [Spellshield], [Steadfast] | |||||||||
Soul Marble | Diamond | 2 | Constant | Rare | → Add a sculpture counter to this. Then, if there are ten or more, remove them all and choose one: Transform this into a [Soul Cavalry]; or transform this into a [Soul Armaments]. | |||||||||||
The Transcended | Diamond | 4 | Troop | Token | 5 | 6 | If you would draw a card, search your deck for any card and put it into your hand instead. | |||||||||
Ash Harpy | Ruby | 6 | Troop | Rare | 0 | 4 | [Flight], [Speed], [Rage 4] | |||||||||
Blaze Elemental | Ruby | 3 | Troop | Token | 3 | 1 | [Speed] At the end of your turn, sacrifice this. | |||||||||
Bloodcrazed Zealot | Ruby | 5 | Troop | Common | 5 | 4 | ||||||||||
Burn | Ruby | 1 | Quick Action | Common | Deal 2 damage to target champion or troop. | |||||||||||
Burn to the Ground | Ruby | 1 | Basic Action | Uncommon | Deal X damage to target champion or troop. | |||||||||||
Goreseeker | Ruby | 5 | Troop | Uncommon | 3 | 2 | [Swiftstrike], [Rage 1] (When this attacks, it gets +1/+0.) | |||||||||
Head Games | Ruby | 4 | Basic Action | Rare | Secretly choose 5 or 10. Target opposing champion guesses which number you chose, if they guess correctly, deal damage to you equal to the number you chose. | |||||||||||
Inferno | Ruby | 2 | Constant | Rare | This enters play with an inferno counter. At the start of each champion's turn, choose one at random: Add an inferno counter to this; or deal 1 damage to that champion for each inferno counter on this. | |||||||||||
Legionnaire of Gawaine | Ruby | 5 | Troop | Rare | 4 | 4 | When this enters play, it deals 1 damage for each card that inspired it to each opposing champion and troop. | |||||||||
Lord Alexander, the Courageous | Ruby | 3 | Troop | Rare | 3 | 3 | [Inspire] - As another troop with cost equal to or greater than #SELF#'s cost enters play under your control, that troop gets [Speed]. | |||||||||
Master Theorycrafter | Ruby | 5 | Troop | Rare | 2 | 2 | SOCKETABLE MAJOR , → Create a [War Bot] and put it into play. It gets [Speed] and the socketed powers of this. At end of turn, void that [War Bot]. | |||||||||
Rampaging Tarasque | Ruby | 5 | Troop | Legendary | 8 | 1 | [Crush], [Speed] | |||||||||
Ruby Lance | Ruby | 3 | Quick Action | Common | Deal 1 damage to target troop for each you have. | |||||||||||
Sniper of Gawaine | Ruby | 5 | Troop | Common | 2 | 2 | When this enters play, it deals damage equal to its to target champion or troop. | |||||||||
Sword Trainer | Ruby | 4 | Troop | Uncommon | 2 | 2 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets +X/+0, where X is this troop's . | |||||||||
Wrathseeker | Ruby | 3 | Troop | Common | 1 | 1 | [Rage 2] (When this attacks, it gets +2/+0.) | |||||||||
Cerulean Grand Strategist | Sapphire | 1 | Troop | Uncommon | 1 | 1 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets " → Exhaust target troop with less than or equal to this troop's ." | |||||||||
Eurig the Robomancer | Sapphire | 4 | Troop | Rare | 2 | 3 | → Choose one: Create a [Worker Bot] and put it into play. Transform target Worker Bot you control into a [War Bot]. Transform target War Bot you control into a [War Hulk]. | |||||||||
Menacing Gralk | Sapphire | 5 | Troop | Rare | 2 | 2 | [Flight] When this enters play, exhaust each opposing troop. Those troops can't ready during their controller's next ready step. | |||||||||
Nuts and Bolts | Sapphire | 5 | Basic Action | Common | Create a [War Bot] and [Worker Bot] and put them into play. | |||||||||||
Sabotage | Sapphire | 3 | Basic Action | Rare | Create four [Booby Traps] and put them into target opposing champion's deck. | |||||||||||
Zodiac Shaman | Sapphire | 5 | Troop | Common | 2 | 5 | ||||||||||
Chaos Key | Shardless | 2 | Artifact | Rare | [Basic] ⑤, Void this → Void target card. | |||||||||||
Charge Bot | Shardless | 1 | Troop | Common | 1 | 1 | When this enters play, gain a charge. | |||||||||
Doppelgadget | Shardless | 3 | Artifact | Rare | At the start of your turn, you may transform this into a replica of target non-Shapeshifter artifact with cost ④ or less you control. It retains this power. | |||||||||||
General's Tent | 2 | Artifact | Rare | When this artifact enters play, secretly choose one of the following plans: Assassination, Invasion or Trap. [3], : Add a preparation counter to this artifact. , Remove three preparation counters from this artifact: Assassination: Deal 10 damage to target champion. Invasion: Create three [Warbots] and put them into play exhausted. Trap: Destroy all attacking troops. Then secretly chose a new plan. | ||||||||||||
Gore Feast of Kog'Tepetl | Ruby | 4 | Basic Action | Rare | Troops you control get [Rage 1] this turn. After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the start of that combat phase, ready each troop that attacked this turn. | |||||||||||
Malfunctioning War Bot | Shardless | 2 | Troop | Uncommon | 2 | 2 | At the start of your turn, this deals 1 damage to a random champion. | |||||||||
Shin'hare Militia | Wild | 1 | Troop | Common | 1 | 2 | ||||||||||
Shrine of Prosperity | Shardless | 2 | Artifact | Rare | At the start of your turn, reveal the top card of your deck. It gets ... Troop: +1/+1. Resource: "Gain a charge". Non-troop, non-resource: Cost -. | |||||||||||
War Bot | Shardless | 4 | Troop | Token | 3 | 3 | ||||||||||
Zombie | Blood | 2 | Troop | Token | 2 | 2 | ||||||||||
Blood Shard | Shard | Resource | Token | Gain Gain a charge. | ||||||||||||
Booby Trap | Shardless | 0 | Artifact | Token | If this would enter your hand or graveyard, void it, and it deals 4 damage to you instead. | |||||||||||
Diamond Shard | Shard | Resource | Token | Gain Gain a charge. | ||||||||||||
Kraken's Tentacle | Sapphire | 1 | Troop | Token | 1 | 1 | → Exhaust target troop. | |||||||||
The Kraken | Sapphire | 8 | Troop | Legendary | 0 | 0 | As The Kraken enters play, create eight [Kraken's Tentacles] and put them into play. When The Kraken leaves play, void all [Kraken's Tentacles] you control. The Kraken has +1/+1 for each [Kraken's Tentacle] you control. | |||||||||
Midnight Shepherd | Blood | 2 | Troop | Rare | 1 | 1 | : → Put target troop in a graveyard into play under your control. | |||||||||
Ruby Shard | Shard | Resource | Token | Gain Gain a charge. | ||||||||||||
Sapphire Shard | Shard | Resource | Token | Gain Gain a charge. | ||||||||||||
Shield Trainer | Diamond | 1 | Troop | Common | 1 | 1 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets +0/+1. | |||||||||
Tectonic Break | Wild | 7 | Basic Action | Rare | For each troop, randomly determine if it is destroyed as follows: Each troop has a 10% chance of not being destroyed for each point of it has. | |||||||||||
Wild Shard | Shard | Resource | Token | Gain Gain a charge. | ||||||||||||
Xarlox the Brood Lord | Blood | 4 | Troop | Rare | 3 | 5 | When Xarlox deals damage to an opposing champion, bury the top three cards of their deck. Create a [Spiderspawn] for each troop buried this way and put them into play. | |||||||||
Zoltog | Ruby | 4 | Troop | Legendary | 4 | 4 | When an Orc troop you control deals damage to a champion, create a [Savage Raider] and put it into play. | |||||||||
Briar Legion | Wild | 3 | Troop | Common | 0 | 0 | This has +2/+2 for each time a [Briar Legion] entered play under your control this game. | |||||||||
Call the Grave | Blood | 1 | Basic Action | Common | Put target troop from a graveyard into your hand. | |||||||||||
Darkspire Enforcer | Blood | 3 | Troop | Common | 3 | 2 | ||||||||||
Sapper's Charge | Shardless | 1 | Artifact | Common | , Sacrifice this → This deals 2 damage to target champion or troop. | |||||||||||
Argus, Herald of Doom | Shardless | 12 | Troop | Legendary | 5 | 5 | [Flight] At the start of your turn, reveal Argus from your hand, and it gets cost -. → Void target card. | |||||||||
Relentless Corruption | Blood | 3 | Basic Action | Rare | Put the top 1 card of target opposing champion's deck into your hand. The thresholds of those cards all become . [Escalation] - Put this into your deck, then add 1 to the bold number of all your [Relentless Corruptions] in all zones. | |||||||||||
Ambershire Instigator | Wild | 5 | Troop | Uncommon | 2 | 4 | [Crush], [Rage 2] (When this attacks, it gets +2/+0). | |||||||||
Trial of Faith | Diamond | 5 | Constant | Rare | When this enters play, void all other cards you control and all cards in your hand. At the start of your turn, add a faith counter to this. Then, if there are three or more, remove all faith counters from this and sacrifice it. If you do, transform each card voided with this into an [Angel] and put them into play. | |||||||||||
Angel | Diamond | 5 | Troop | Token | 4 | 4 | [Flight] | |||||||||
Sliver of the Immortal Spear | Shardless | 2 | Artifact | Rare | → Create a [Sliver of the Immortal Spear] and put it into your deck. Exhaust five Slivers of the Immortal Spear you control → This deals 5,000 damage to target champion. | |||||||||||
Ascendant Brilliance | Sapphire | Resource | Rare | If you have or ??? | ||||||||||||
Eye of Creation | Wild | 3 | Basic Action | Legendary | Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck. | |||||||||||
Dream Dance | Sapphire | 2 | Basic Action | Rare | Troops in your deck get "When this enters play, draw a card, then choose and discard a card." | |||||||||||
Archmage Wrenlocke | Sapphire | 4 | Troop | Legendary | 3 | 3 | When you play an action, draw a card. | |||||||||
Chronic Madness | Sapphire | 1 | Basic Action | Rare | Bury the top 4 cards of target champion's deck. [Escalation] - Put this into your deck, then add 4 to the bold number of all your Chronic Madnesses in all zones. | |||||||||||
Adamanthian Scrivener | Diamond | 1 | Troop | Common | 1 | 1 | When this or another troop enters play under your control, gain 1 health. | |||||||||
Captain of the Dragon Guard | Diamond | 6 | Troop | Common | 4 | 4 | When this enters play, you may put target troop in your graveyard on top of your deck. That troop gets +1/+1. | |||||||||
Radiant Armor | Diamond | 3 | Quick Action | Common | Target troop you control gets +0/+1 for each you have. | |||||||||||
Repel | Diamond | 2 | Quick Action | Common | Destroy target attacking troop. | |||||||||||
Righteous Paladin | Diamond | 2 | Troop | Uncommon | 2 | 2 | When you gain health, this gets +1/+1. | |||||||||
Chimera Guard Outrider | Diamond | 4 | Troop | Uncommon | 0 | 4 | When this attacks, it gets + equal to its this turn. | |||||||||
Furious Taskmaster | Ruby | 2 | Troop | Uncommon | 2 | 2 | → Target Orc you control gets [Speed] this turn. | |||||||||
Blood Cauldron Ritualist | Blood | 3 | Troop | Common | 1 | 1 | Sacrifice another troop → This becomes 5/5 this turn. | |||||||||
Shin'hare Eulogist | Blood | 2 | Troop | Uncommon | 2 | 2 | When another Shin'hare you control dies, this gets +1/+1. | |||||||||
Command Tower | Shardless | 3 | Artifact | Uncommon | Troops you control have +1/+0. | |||||||||||
Dwarven Turbine | Shardless | 1 | Artifact | Uncommon | , → Ready another target artifact. | |||||||||||
Misfortune | Blood | 5 | Basic Action | Common | Deal 2 damage to each opposing champion, and they each choose and discard two cards. | |||||||||||
Fang of the Mountain God | Blood | 1 | Troop | Uncommon | 2 | 2 | At the start of your turn, this deals 1 damage to you. | |||||||||
Moon'ariu Sensei | Wild | 2 | Troop | Common | 1 | 1 | When this enters play, draw a card. | |||||||||
Uzume, Grand Concubunny | Wild | 6 | Troop | Rare | 3 | 5 | At the start of your turn, create a random non-unique Shin'hare and put it into play. | |||||||||
Researcher Adept | Sapphire | 4 | Troop | Common | 2 | 3 | When this enters play, if you control an artifact, draw a card. | |||||||||
Technical Genius | Sapphire | 2 | Troop | Uncommon | 1 | 2 | Your artifacts in all zones have cost -. | |||||||||
Oracle Song | Sapphire | 3 | Basic Action | Common | Target champion draws 2 cards. | |||||||||||
Heavy Welding Bot | Shardless | 6 | Troop | Common | 4 | 5 | When this enters play, put target artifact with cost or less from your graveyard into play. | |||||||||
Secret Laboratory | Shardless | 4 | Artifact | Uncommon | , → Draw a card, then choose and discard a card. | |||||||||||
Ivory Pawn | Shardless | 2 | Artifact | Common | → Gain 1 health. | |||||||||||
Angelic Ascension | Diamond | 5 | Quick Action | Uncommon | Transform target troop into an [Angel]. | |||||||||||
Hex Engine | Shardless | 4 | Artifact | Uncommon | → Gain <2/0>. | |||||||||||
The Fate Rack | Shardless | 3 | Artifact | Uncommon | , → Bury the top two cards of target champion's deck. | |||||||||||
Adaptable Infusion Device | Shardless | 1 | Artifact | Common | When this enters play, choose a Standard resource from among those currently in your deck. Gain the threshold that resource provides. ④, Sacrifice this → Draw a card. | |||||||||||
Surge Mechanism | Shardless | 3 | Artifact | Rare | , → Gain <0/1>. | |||||||||||
Phoenix Guard Aeronaut | Diamond | 5 | Troop | Uncommon | 3 | 2 | SOCKETABLE MINOR [Flight] | |||||||||
Eternal Youth | Diamond | 3 | Basic Action | Rare | Gain 4 health. [Escalation] - Put this into your deck, then add 4 to the bold number of all your [Eternal Youths] in all zones. | |||||||||||
Emberspire Witch | Ruby | 2 | Troop | Rare | 2 | 2 | [Swiftstrike] Champions can't gain health. | |||||||||
Jadiim | Wild | 5 | Troop | Legendary | 5 | 5 | [Flight] When you play a non-resource card, Jadiim gets +X/+X this turn, where X is that card's cost. | |||||||||
Rune Ear Commander | Wild | 4 | Troop | Uncommon | 0 | 0 | This has +1/+1 for each troop you control. | |||||||||
Blood Aura | Blood | 3 | Quick Action | Common | Target troop gets +1/+1 and [Lifedrain]. | |||||||||||
Assault Bot | Shardless | 4 | Troop | Common | 4 | 2 | ||||||||||
Axe Bot | Shardless | 4 | Troop | Common | 2 | 2 | When this dies, target troop you control gets +2/+0. | |||||||||
Bottled Vitae | Shardless | 1 | Artifact | Uncommon | [Basic] , Sacrifice this → Gain 1 health, gain a charge, and draw a card. | |||||||||||
Dimmid | Champion | [BASIC] , [2 CHARGES]: Target troop gets [Lifedrain] this turn. | ||||||||||||||
Wyatt the Sapper | Champion | [BASIC] , [5 CHARGES]: Draw a card. | ||||||||||||||
Fahrny | Champion | [BASIC] , [5 CHARGES]: Deal damage to target troop equal to the highest cost among artifacts you control. | ||||||||||||||
Bertram Cragraven | Champion | [BASIC] , [3 CHARGES]: Create a [Worker Bot] and put it into play. | ||||||||||||||
Nin the Shadow | Champion | [BASIC] , [2 CHARGES]: Target champion buries the top two cards of his deck. | ||||||||||||||
Gozzog | Champion | [BASIC] , [2 CHARGES]: Deal 1 damage to target champion and gain 1 life. | ||||||||||||||
Kishimoto | Champion | 20 | [BASIC] , [4 CHARGES]: Target troop you control gets +2 / +2 this turn. | |||||||||||||
Monika'shin | 0 | Champion | [BASIC] , [3 CHARGES]: Create a [Battle Hopper] and put it into play. | |||||||||||||
Bun'jitsu | 0 | Champion | [BASIC] , [5 CHARGES]: Void two ready troops you control. Create an [Abomination] with equal to 3 plus their combined and equal to 3 plus their combined and put it into play exhausted. | |||||||||||||
Zared Venomscorn | Champion | [BASIC] , [4 CHARGES]: Target troop gets permanent -1 / -1. | ||||||||||||||
Running Deer | Champion | [BASIC] , [4 CHARGES]: Gain 5 health. | ||||||||||||||
Feather Drifting Downriver | Champion | [BASIC] , [4 CHARGES]: Target troop gets permanent Flight. | ||||||||||||||
One Eye Open | Champion | [BASIC] , [3 CHARGES]: Ready each troop you control. | ||||||||||||||
Polonius | Champion | 20 | [BASIC] , [8 CHARGES]: Create a [Mammoth Squirrel Titan] and put it into play. | |||||||||||||
Mammoth Squirrel Titan | Wild | 8 | Troop | Token | 6 | 6 | [Crush] Must attack. | |||||||||
Lady Elizabeth Stewart | Champion | 20 | [BASIC] , [5 CHARGES]: Create an [Adamanthian Elite] and put it into your hand. | |||||||||||||
Adamanthian Elite | Diamond | 5 | Troop | Token | 3 | 3 | ||||||||||
Lionel Flynn | Champion | 20 | [BASIC] , [5 CHARGES]: Target Troop gets permanent +3/+0. | |||||||||||||
Palamedes, The Righteous | Champion | 20 | [BASIC] , [4 CHARGES]: Target Troop gets permanent +1/+1. | |||||||||||||
Poca, The Conflagrater | Champion | 20 | [BASIC] , [4 CHARGES]: Create a [Blaze Elemental] and put it into play. | |||||||||||||
Tetzot, Son of Omoc | Champion | 20 | [BASIC] , [6 CHARGES]: Reveal the top ten cards of your deck. Create a Rock Elemental with and equal to 3 plus the number of revealed resources and put it into play. Shuffle the revealed cards into your deck. | |||||||||||||
Herczeg | Champion | 20 | [BASIC] , [4 CHARGES]: Deal 2 damage to you and draw a card. | |||||||||||||
Unmerciful Tormentor | Ruby | 1 | Troop | Rare | 1 | 1 | While you have no cards in hand, this has +3/+3. | |||||||||
Comet Strike | Shardless | 10 | Quick Action | Legendary | Void all cards in play, and from each champion's graveyard and hand. Each champion gains <0/10> and 10 , , and . | |||||||||||
Living Totem | Diamond | 2 | Troop | Rare | 2 | 2 | ③ → This gets +1/+1. ③ → This gets [Swiftstrike]. ③ → This gets [Flight]. ③ → This gets [Lifedrain]. ③ → This gets [Steadfast]. | |||||||||
Silver Talon Senator | Sapphire | 2 | Troop | Token | 1 | 1 | [Flight] When this deals damage to an opposing champion, its master gets +1/+1. | |||||||||
Wizard of the Silver Talon | Sapphire | 4 | Troop | Uncommon | 2 | 3 | When this enters play, create a [Silver Talon Senator] and put it into play. | |||||||||
Genesis Hydra | Wild | 4 | Troop | Rare | 4 | 4 | When this is dealt damage, it gets +1/+1. | |||||||||
Alabaster Sphinx | Diamond | 6 | Troop | Rare | 4 | 4 | [Flight] At the start of your turn, you may secretly choose a troop in your graveyard. If you do, an opposing champion guesses which troop you chose. If they guess correctly, put that troop into play under their control. Otherwise, put it into play under your control. | |||||||||
Ruby Aura | Ruby | 2 | Quick Action | Common | Target troop gets +1/+0 and [Swiftstrike]. | |||||||||||
Countermagic | Sapphire | 3 | Quick Action | Common | Interrupt target card. Each card in an opposing zone with the same name as that card gets cost +. | |||||||||||
Polymorph: Dingler | Sapphire | 5 | Quick Action | Uncommon | Revert and transform target troop into a [Dingler]. | |||||||||||
Dingler | Sapphire | 2 | Troop | Token | 0 | 1 | ||||||||||
Arena Brawler | Ruby | 2 | Troop | Common | 3 | 1 | ||||||||||
Bombsmith | Ruby | 2 | Troop | Common | 1 | 1 | When this enters play, it may deal 1 damage to target troop. | |||||||||
Spiderspawn | Blood | 2 | Troop | Token | 2 | 1 | ||||||||||
Buccaneer | Sapphire | 3 | Troop | Common | 2 | 2 | When this enters play, you may put target troop into its controller's hand. If you do, it gets cost +. | |||||||||
Phoenix Guard Scout | Sapphire | 2 | Troop | Common | 1 | 3 | [Flight] | |||||||||
Ancestral Specter | Sapphire | 1 | Troop | Token | 2 | 2 | [Flight] When this enters play, draw a card. | |||||||||
Cloud Titan | Sapphire | 5 | Troop | Uncommon | 4 | 4 | [Flight] | |||||||||
Flock of Seagulls | Sapphire | 2 | Troop | Uncommon | 0 | 1 | [Defensive], [Flight] Prevent all combat damage that would be dealt to this. | |||||||||
Air Superiority | Sapphire | 2 | Constant | Uncommon | Troops you control with [Flight] have +1/+1. | |||||||||||
Stormcall | SapphireSapphire | 44 | Quick ActionQuick Action | UncommonUncommon | width="175px"|Stormcall | SapphireSapphire | 44 | Quick ActionQuick Action | UncommonUncommon | Exhaust all opposing troops.Exhaust all opposing troops. | ||||||
Sapphire Aura | Sapphire | 3 | Quick Action | Common | Target troop gets +1/+1 and [Flight]. | |||||||||||
Wrathwood Colossus | Wild | 9 | Troop | Rare | 9 | 9 | [Crush], [Steadfast] When this enters play, gain 9 health. When this dies, put it into your hand. | |||||||||
Time Ripple | Sapphire | 2 | Quick Action | Common | Put target card into its controller's hand and it gets cost +. | |||||||||||
Nibblin Hunting Pack | Wild | 4 | Troop | Uncommon | 2 | 2 | ④ → This gets +1/+1. | |||||||||
Incite Fury | Ruby | 3 | Basic Action | Common | Target troop gets [Rage 2]. (When this attacks, it gets +2/+0.) | |||||||||||
Throat Cutter | Blood | 3 | Troop | Uncommon | 2 | 2 | This and other Orcs you control have [Rage 1]. | |||||||||
Veteran Gladiator | Ruby | 3 | Troop | Uncommon | 3 | 2 | Must attack. When this attacks, target opposing troop can't block this turn. | |||||||||
Battle Hopper - Blood | Blood | 1 | Troop | Token | 0 | 1 | ||||||||||
Battle Hopper - Wild | Wild | 1 | Troop | or | Token | 0 | 1 | |||||||||
Suppressive Fire | Ruby | 1 | Basic Action | Common | Up to two target troops can't block this turn. | |||||||||||
Royal Falconer | Ruby | 4 | Troop | Rare | 2 | 1 | When this enters play, create two [Royal Falcons] and put them into play. This troop's pets have + equal to this troop's . | |||||||||
Royal Falcon | Ruby | 3 | Troop | Token | 0 | 1 | [Flight] | |||||||||
Rocket Ranger | Ruby | 3 | Troop | Rare | 2 | 2 | While you control one or more artifacts, this has [Flight]. While you control three or more artifacts, this has +2/+2. While you control five or more artifacts, when this attacks, it deals 4 damage to target opposing champion. | |||||||||
Feral Ogre | Wild | 2 | Troop | Common | 3 | 2 | [Crush] | |||||||||
Wild Child | Wild | 2 | Troop | Common | 2 | 2 | ||||||||||
Battle Beetle | Wild | 6 | Troop | Rare | 5 | 5 | SOCKETABLE MAJOR → This gets [Flight] this turn. | |||||||||
Runic Monolith | Shardless | 2 | Artifact | Uncommon | , → Exhaust target troop. This can't ready during your next ready step. | |||||||||||
Shards of Fate | Shard | Resource | Common | Choose a Standard resource from among those currently in your deck. Gain the threshold that resource provides. | ||||||||||||
War Hulk | Shardless | 5 | Troop | Token | 5 | 5 | [Crush] | |||||||||
Sadistic Castigator | Blood | 6 | Troop | Rare | 4 | 4 | [Flight] When an opposing champion draws a card, they reveal it. This deals damage to them equal to that card's cost. | |||||||||
Pterobot | Shardless | 7 | Troop | Common | 3 | 5 | [Flight] This has cost - in all your zones for each Dwarf and/or Robot you control. | |||||||||
Mancubus | Ruby | 4 | Troop | Rare | 2 | 3 | [ONE-SHOT] [Basic] → Gain control of target opposing troop with less than or equal to this troop's . | |||||||||
Loregoyle | Diamond | 3 | Troop | Uncommon | 0 | 4 | [Defensive], [Flight] → Put target card in a graveyard into its champion's deck. | |||||||||
Infernal Professor | Blood | 2 | Basic Action | Rare | Put a random non-resource card from your deck into your hand. It gets cost - and "At the start of your turn, if this is in your hand, it deals 2 damage to you". | |||||||||||
Incantation of Fear | Blood | 4 | Constant | Rare | When a card enters an opposing graveyard from anywhere, add an incantation counter to this. Then, if there are five or more, remove them all and transform all your [Incantations of Fear] in all zones into [Maddening Nightmares]. | |||||||||||
High Tomb Lord | Blood | 6 | Troop | Legendary | 0 | 0 | This has +1/+1 for each card in all graveyards. | |||||||||
Gront's Favorite Pet | Blood | 5 | Troop | Legendary | 0 | 0 | When this troop enters play, void all troops from all graveyards. This troop gets permanent + equal to the combined of those troops, and + equal to the combined of those troops. | |||||||||
Grim Skull Sorcerer | Diamond | 2 | Troop | Common | 1 | 2 | SOCKETABLE MINOR | |||||||||
Gas Troll | Wild | 1 | Troop | Rare | 1 | 1 | [Crush] When you play a ruby card, this gets +1/+1. | |||||||||
Eternal Guardian | Shardless | 8 | Troop | Legendary | 4 | 4 | [Flight] Prevent all damage that would be dealt to you and other troops you control. | |||||||||
Cosmic Transmogrifier | Sapphire | 5 | Constant | Legendary | ③ → Transform each artifact, constant, and troop into a random artifact, constant, or troop with the same cost. | |||||||||||
Cerebral Fulmination | Ruby | 2 | Constant | Rare | At the start of each champion's turn, they draw an additional card. | |||||||||||
Ancient Sentinel | Diamond | 8 | Troop | Rare | 3 | 7 | [Steadfast] You pay 3 less to play this troop if you control no troops. This troop has +3/+3 while you control no other troops. | |||||||||
Elite Battle Tech | Sapphire | 6 | Troop | Uncommon | 1 | 4 | When this enters play, create two [Worker Bots] and put them into play. Sacrifice two Robots you control → Put target opposing troop into its controller's hand. | |||||||||
Slaughtergear, Renegade War Factory | Shardless | 6 | Troop | Rare | 5 | 6 | ③ → Exhaust another target ready artifact you control and transform it into a [War Hulk]. | |||||||||
Daring Swordsman | Ruby | 4 | Troop | Uncommon | 2 | 2 | This deals double damage. | |||||||||
Phoenix Guard Trainer | Sapphire | 3 | Troop | Common | 2 | 2 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets [Flight]. | |||||||||
Demolition | Ruby | 3 | Basic Action | Uncommon | Target champion loses <1/1>. | |||||||||||
Crimson Clarity | Ruby | 2 | Quick Action | Common | Gain . Gain <3/0>. | |||||||||||
Gearsmith | Sapphire | 1 | Troop | Common | 1 | 1 | When this enters play, look at the top three cards of your deck. You may put an artifact from among them into your hand. If you do, it gets cost -. Shuffle the remaining cards into your deck. | |||||||||
Survival of the Fittest | Wild | 2 | Quick Action | Common | Target troop you control battles target opposing troop. | |||||||||||
Wind Whisperer | Diamond | 3 | Troop | Common | 1 | 2 | , → Exhaust target troop. | |||||||||
Hop'hiro, Samurai | Blood | 1 | Troop | Rare | 1 | 1 | , Sacrifice another troop → Target troop gets -1/-0 this turn. When a troop you control is sacrificed, add a bushido counter to Hop'hiro. Then, if there are three or more, remove them all and transform him into [Hop'hiro, Elite Samurai]. | |||||||||
Hop'hiro, Elite Samurai | Blood | 1 | Troop | Token | 2 | 2 | , Sacrifice another troop → Target troop gets -1/-1 this turn. When a troop you control is sacrificed, add a bushido counter to Hop'hiro. Then, if there are three or more, remove them all and transform him into [Hop'hiro, Samurai Warlord]. | |||||||||
Hop'hiro, Samurai Warlord | Blood | 1 | Troop | Token | 3 | 3 | , Sacrifice another troop → Destroy target troop. | |||||||||
Persecute | Blood | 2 | Basic Action | Uncommon | Target troop gets permanent "When this troop dies, destroy each troop with the same name as that troop you own in all zones." | |||||||||||
Reginald Lancashire | Ruby | 3 | Troop | Legendary | 3 | 3 | When Reginald deals damage to an opposing champion, put him into their deck and he gets "When Reginald enters your hand or graveyard, he destroys you." Then, each champion draws three cards. | |||||||||
Chimera | Diamond | 5 | Troop | Uncommon | 4 | 4 | At the start of your turn, choose [Flight], [Steadfast], or [Lifedrain]. This troop gets that power until the start of your next turn. | |||||||||
Construction Plans: War Hulk | Shardless | 2 | Artifact | Common | Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are five or more, remove them all, exhaust this, and transform this into a [War Hulk]. | |||||||||||
Cosmic Totem | Shardless | 1 | Artifact | Uncommon | , Void this → Put target champion's graveyard into target champion's deck. | |||||||||||
Effigy of Nulzann | Shardless | 3 | Troop | Common | 2 | 2 | SOCKETABLE MINOR | |||||||||
Dwarven Armory | Shardless | 5 | Artifact | Uncommon | , → Target Robot gets +1/+1. | |||||||||||
Experimental War Hulk | Shardless | 5 | Troop | Uncommon | 3 | 4 | [Crush] → This gets +1/+0 this turn. | |||||||||
Induction Coil | Shardless | 3 | Artifact | Rare | , → Gain a charge. | |||||||||||
Infiltrator Bot | Shardless | 5 | Troop | Common | 3 | 2 | → This gets [Unblockable] this turn. | |||||||||
Rock Elemental | Ruby | 6 | Troop | Token | 0 | 0 | ||||||||||
Rhinoceros | Wild | 3 | Troop | Token | 3 | 3 | [Crush] | |||||||||
Abomination | Blood | 4 | Troop | Token | 0 | 0 | ||||||||||
Wind of Change | Wild | 3 | Basic Action | Uncommon | Destroy all constants. Gain 2 health for each constant destroyed this way. | |||||||||||
Vine Trap | Wild | 3 | Troop | Common | 2 | 4 | ||||||||||
Cottontail Ronin | Wild | 1 | Troop | Common | 0 | 2 | [Rage 1] (When this attacks, it gets +1/+0) | |||||||||
Crash of Beasts | Wild | 3 | Basic Action | Rare | Create 1 [Rhinoceros] and put it into play. [Escalation] - Put this into your deck, then add 1 to the bold number of all your [Crash of Beasts] in all zones. | |||||||||||
Crazed Squirrel Titan | Wild | 6 | Troop | Uncommon | 4 | 4 | When this enters play, it battles target opposing troop. | |||||||||
Dandelion Sprite | Wild | 2 | Troop | Uncommon | 1 | 2 | : [Flight], [Spellshield]. | |||||||||
Field of Poppies | Wild | 2 | Quick Action | Uncommon | Exhaust all troops with 3 or less. | |||||||||||
Yesterday | Sapphire | 5 | Quick Action | Rare | Put each troop into its controller's hand. | |||||||||||
Fist of Briggadon | Wild | 6 | Troop | Legendary | 6 | 6 | [Invincible], [Crush] Must attack. | |||||||||
Gigantify | Wild | 7 | Quick Action | Rare | Target troop gets +7/+7. | |||||||||||
Gigantisaur | Wild | 7 | Troop | Uncommon | 7 | 7 | ||||||||||
Storm Colossus | Sapphire | 7 | Troop | Rare | 6 | 6 | [Flight], [Spellshield] | |||||||||
Howling Brave | Wild | 1 | Troop | Common | 1 | 1 | When this enters play, gain . → Gain <1/0>. | |||||||||
Brood Creeper | Blood | 3 | Troop | Uncommon | 3 | 2 | When this deals damage to an opposing champion, create a [Spiderspawn] and put it into play. | |||||||||
Nature Reigns | Wild | 2 | Quick Action | Common | Destroy target artifact or constant. | |||||||||||
Onslaught | Wild | 6 | Basic Action | Rare | Troops you control get +3/+3 and [Crush] this turn. | |||||||||||
Pact of Life | Wild | 3 | Constant | Rare | When you play a resource, gain 3 health. | |||||||||||
Necrotic Merchant | Sapphire | 1 | Troop | Common | 1 | 1 | [Spellshield] | |||||||||
Mystic of the Tranquil Dream | Sapphire | 4 | Troop | Common | 2 | 4 | SOCKETABLE MINOR | |||||||||
Mutate | Sapphire | 2 | Quick Action | Common | Target troop gets -1/+1. Draw a card. | |||||||||||
Blood Savant | Blood | 2 | Troop | Uncommon | 0 | 1 | : [Basic] → This gets +1/+1 this turn. | |||||||||
Monkey of the Nine Tails | Sapphire | 5 | Troop | Uncommon | 3 | 4 | When this enters play, you may revert and transform another target troop into a [Monkey of the Nine Tails]. | |||||||||
Shroomtank | Wild | 5 | Troop | Common | 3 | 3 | When this enters play, create two [Battle Hoppers] and put them into play. | |||||||||
Mimic | Sapphire | 2 | Basic Action | Uncommon | Create a replica of target troop and put it into your hand. | |||||||||||
Mesmerize | Sapphire | 3 | Basic Action | Common | Target troop gets "This can't ready during its controller's ready step." | |||||||||||
Stargazer | Wild | 1 | Troop | Uncommon | 1 | 1 | : , → Gain 2 health. : , → Draw a card, then choose and discard a card. | |||||||||
Devoted Emissary | Sapphire | 4 | Troop | Common | 4 | 3 | When this enters play, put target troop you control into your hand. | |||||||||
Turbulence | Wild | 2 | Quick Action | Uncommon | Destroy target troop with [Flight]. | |||||||||||
Clear Sky Stormcaller | Sapphire | 3 | Troop | Uncommon | 1 | 2 | [Basic] → This deals 1 damage to target exhausted troop. | |||||||||
Tyrannosaurus Hex | Wild | 6 | Troop | Common | 6 | 4 | [Crush] | |||||||||
Cavern Commando | Sapphire | 3 | Troop | Common | 1 | 4 | ||||||||||
Verdant Wyldeboar | Wild | 2 | Troop | Rare | 4 | 4 | [Speed] At end of turn, put this into your deck. If you do, this gets +4/+4, then loses this power. | |||||||||
Assault Technician | Ruby | 5 | Troop | Uncommon | 2 | 2 | When this enters play, create a [War Bot] and put it into play. → Target Robot you control gets +1/+0. | |||||||||
Avalanche Giant | Ruby | 5 | Troop | Uncommon | 3 | 4 | , Choose and discard two cards → This deals 4 damage to target troop. | |||||||||
Baby Yeti | Ruby | 1 | Troop | Common | 1 | 1 | [Speed] | |||||||||
Spearcliff Pegasus | Diamond | 3 | Troop | Common | 2 | 1 | [Flight] When this enters play, gain 2 health. | |||||||||
Sky'le Griffin | Diamond | 4 | Troop | Common | 2 | 4 | [Flight] | |||||||||
Rigid Buffalo | Diamond | 2 | Troop | Common | 2 | 3 | ||||||||||
Reversion | Diamond | 1 | Quick Action | Common | Revert target card. | |||||||||||
Crazed Rummaging | Ruby | 1 | Basic Action | Uncommon | Each champion draws three cards, then discards three cards at random. | |||||||||||
Resurrection | Diamond | 9 | Constant | Legendary | At the end of your turn, put target troop from your graveyard into play. It gets +2/+2. | |||||||||||
Quick Strider | Diamond | 3 | Troop | Common | 2 | 2 | [Swiftstrike] | |||||||||
Protectorate Sorcerer | Diamond | 5 | Troop | Common | 3 | 3 | When this attacks, exhaust target opposing troop. | |||||||||
Fiendish Cabalist | Ruby | 3 | Troop | Uncommon | 0 | 1 | This has +1/+1 for each card in opposing champions' hands. | |||||||||
Prairie Scout | Diamond | 1 | Troop | Uncommon | 1 | 1 | → Target attacking troop gets +1/+1 this turn. | |||||||||
Paladin of Naagaan | Diamond | 5 | Troop | Common | 3 | 5 | ||||||||||
Gem-Crazed Berserker | Ruby | 3 | Troop | Common | 3 | 1 | SOCKETABLE MINOR | |||||||||
Giant Army Ants | Ruby | 4 | Troop | Common | 3 | 2 | [Crush] | |||||||||
Heat Wave | Ruby | 2 | Basic Action | Rare | Deal 2 damage to each troop. | |||||||||||
Hellhound | Ruby | 6 | Troop | Uncommon | 4 | 4 | SOCKETABLE MINOR → This gets +1/+0 this turn. | |||||||||
Blood Bearer | Blood | 1 | Troop | Common | 1 | 1 | When this or another troop you control dies, gain 1 health. | |||||||||
Imp Hoodlums | Ruby | 3 | Troop | Uncommon | 2 | 2 | When this enters play, destroy target opposing artifact. | |||||||||
Boltpaw Wizard | Blood | 5 | Troop | Uncommon | 3 | 3 | , Sacrifice a troop → Revert target troop. , Sacrifice a troop → Bury the top card of target champion's deck. | |||||||||
Ruby Enchantress | Ruby | 3 | Troop | Uncommon | 2 | 1 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets [Swiftstrike]. | |||||||||
Shadowblade Lurker | Ruby | 3 | Troop | Common | 2 | 3 | ||||||||||
Total Meltdown | Ruby | 4 | Basic Action | Rare | Destroy all opposing artifacts. | |||||||||||
War Machinist | Ruby | 1 | Troop | Uncommon | 1 | 1 | When an artifact enters play under your control, this deals 1 damage to each opposing champion. | |||||||||
Zombie Vulture | Blood | 5 | Troop | Common | 4 | 1 | [Flight] | |||||||||
Xentoth's Inquisitor | Blood | 4 | Troop | Rare | 3 | 1 | SOCKETABLE MAJOR When this dies, put it into your hand and it gets cost +. | |||||||||
Wall of Corpses | Blood | 4 | Troop | Uncommon | 0 | 1 | [Defensive] This has + equal to the combined of troops in your graveyard. | |||||||||
Wailing Banshee | Blood | 3 | Troop | Common | 2 | 2 | This can't be blocked except by artifact troops and/or blood troops. | |||||||||
Sorrow | Blood | 1 | Basic Action | Common | Troops get -1/-1 this turn. | |||||||||||
Rot Caster | Blood | 5 | Troop | Uncommon | 3 | 2 | When this enters play, destroy target opposing troop with cost ③ or less. | |||||||||
Mazat Ranger | Blood | 4 | Troop | Common | 4 | 1 | SOCKETABLE MINOR | |||||||||
Malice Demon | Blood | 7 | Troop | Rare | 8 | 8 | [Flight], [Crush] | |||||||||
Incubation Slave | Blood | 2 | Troop | Uncommon | 0 | 2 | At the start of your turn, add an egg counter to this. ⑥, Remove all egg counters from this and sacrifice it → Create a [Spiderspawn] for each egg counter removed this way and put them into play. | |||||||||
Hideous Conversion | Blood | 2 | Constant | Rare | Sacrifice a troop → Gain <1/0>. | |||||||||||
Headless Executioner | Blood | 5 | Troop | Common | 5 | 5 | This can't block. | |||||||||
Determined Zombie | Blood | 2 | Troop | Common | 1 | 3 | ||||||||||
Demented Demolisher | Blood | 4 | Troop | Rare | 2 | 2 | ③, Sacrifice this → Void all resources from your deck. | |||||||||
Corrupted Afterlife | Blood | 6 | Basic Action | Uncommon | Revert and transform up to three target troops in a graveyard into a [Zombies] and put them into play under your control. | |||||||||||
Bravery | Diamond | 1 | Quick Action | Common | Target troop gets +1/+1. | |||||||||||
Diamond Aura | Diamond | 5 | Quick Action | Common | Target troop gets +2/+2 and [Steadfast]. | |||||||||||
Forgotten Lord | Diamond | 5 | Troop | Uncommon | 3 | 4 | [Steadfast], [Spellshield] | |||||||||
Frost Wizard | Diamond | 2 | Troop | Rare | 2 | 2 | If a card would enter an opposing deck or graveyard, void it instead. | |||||||||
Guard Dog | Diamond | 2 | Troop | Common | 1 | 1 | When this blocks, it gets +2/+2 this turn. | |||||||||
Heroic Inspiration | Diamond | 1 | Quick Action | Uncommon | Target blocking troop gets +8/+8 this turn. | |||||||||||
Immortality | Diamond | 2 | Quick Action | Rare | If you would lose the game this turn, your health becomes 10 instead. | |||||||||||
Infusion of Diamond | Diamond | 2 | Quick Action | Uncommon | Troops you control get [Lifedrain] this turn. | |||||||||||
Lixil, the Deathless Gem | Diamond | 3 | Troop | Rare | 3 | 3 | When this enters play, choose a Standard resource from among those currently in your deck. Gain the threshold that resource provides. : [Invincible]. | |||||||||
Mystic Spiritwalker | Diamond | 4 | Troop | Rare | 4 | 3 | When this attacks, choose target troop you control. The next time that troop would be dealt damage this game, prevent it. | |||||||||
Noble Citizenry | Diamond | 4 | Troop | Common | 2 | 3 | When this enters play, another target troop you control gets +2/+2. | |||||||||
Droo's Colossal Walker | Shardless | 5 | Troop | Rare | 8 | 8 | [Crush] Must attack. This can't ready during your ready step. While this is exhausted: [Basic] Pay 8 health → Ready this. | |||||||||
Construction Plans: Ingenuity Engine | Shardless | 2 | Artifact | Rare | Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are ten or more, remove them all, exhaust this, and transform this into an [Ingenuity Engine]. | |||||||||||
Chimes of the Zodiac | Shardless | 7 | Artifact | Rare | When you play an action, create a copy of it. (You may choose new targets for the copy.) | |||||||||||
Crown of the Primals | Ruby | 5 | Constant | Legendary | [ONE-SHOT] → Target troop gets [Speed], [Crush], [Swiftstrike], and [Rage 3]. When that troop leaves play, revert this. | |||||||||||
Ingenuity Engine | Shardless | 2 | Artifact | Token | → Create a random artifact and put it into play. | |||||||||||
Shroomshaw | Blood | 2 | Troop | Common | 1 | 1 | When this dies, create two [Battle Hoppers] and put them into play. | |||||||||
Carrion Blob | Blood | 3 | Troop | Uncommon | 2 | 2 | , → Void up to three target troops in a graveyard. Gain 1 health for each troop voided this way. | |||||||||
Inquisition | Blood | 2 | Basic Action | Common | Target opposing champion reveals their hand. Choose a non-resource card from it. They discard that card. | |||||||||||
Shadow Rend | Blood | 3 | Basic Action | Uncommon | This turn, when a troop you control deals damage to an opposing champion, that champion chooses and discards a card. | |||||||||||
Darkspire Priestess | Blood | 2 | Troop | Common | 2 | 1 | When this dies, choose one at random: It deals 3 damage to each opposing champion; or search your deck for a troop with Darkspire in its name and put it into your hand. | |||||||||
Curse of Oblivion | Blood | 1 | Quick Action | Rare | Choose target opposing card on the chain. Void each other card with the same name from its controller's deck, graveyard, and hand. | |||||||||||
Maddening Nightmare | Blood | 4 | Troop | Token | 6 | 4 | At the start of your turn, look at the top card of each opposing champion's deck. You may bury each of those cards. | |||||||||
The Triumvirate | Ruby | 9 | Troop | Token | 9 | 9 | [Flight], [Speed], [Steadfast] When The Triumvirate attacks, draw three cards, then gain 3 health for each card in your hand, then deal 3 damage to each opposing champion and troop. | |||||||||
Shellsafe Sure Shot | Diamond | 4 | Troop | Uncommon | 3 | 2 | When this enters play, create a [Turtle Pet] and put it into play. | |||||||||
Howling Ambush | Diamond | 1 | Quick Action | Uncommon | Reveal a troop from your hand. Deal damage equal to that troop's to target troop that entered play this turn. | |||||||||||
Stoneskin | Diamond | 1 | Quick Action | Uncommon | Interrupt target action targeting you or a troop you control. | |||||||||||
Solitary Exile | Diamond | 3 | Constant | Uncommon | When this enters play, void another target card. When this leaves play, put each card voided by it into play. | |||||||||||
Lord Adam, the Powerful | Diamond | 4 | Troop | Rare | 4 | 4 | [Steadfast] Void a [Lord Adam], [Lord Benjamin], and [Lord Alexander] you control → Create [The Triumvirate] and put it into play. | |||||||||
Protectorate Defender | Diamond | 2 | Troop | Rare | 2 | 1 | SOCKETABLE MAJOR When this dies, put it into your deck. | |||||||||
Hero of Adamanth | Diamond | 5 | Troop | Rare | 0 | 0 | As this enters play, reveal the top ten cards of your deck. For each Human revealed this way, this gets +2/+2. Put the revealed cards into your deck. | |||||||||
Circle of Preservation | Diamond | 3 | Constant | Rare | Once per turn: [0] → The next time target card or power would deal damage to you this turn, prevent it. Put this into your hand and it gets cost +. | |||||||||||
Oath of Valor | Diamond | 3 | Constant | Rare | When this enters play, choose a troop you control. Troops you control with the same name as the chosen troop have +2/+2. | |||||||||||
Incantation of Righteousness | Diamond | 2 | Constant | Rare | When you gain health, add an incantation counter to this. Then, if there are five or more, remove them all and transform all your[Incantations of Righteousness] in all zones into [Sentinels of Light]. | |||||||||||
Spearcliff Cloud Knight | Diamond | 3 | Troop | Rare | 3 | 2 | [Flight], [Lifedrain], [Steadfast] | |||||||||
Angel of Dawn | Diamond | 5 | Troop | Legendary | 4 | 4 | [Flight], [Steadfast] : When you draw this, if it's the first card you drew this turn, play it for free. | |||||||||
Turtle Pet | Diamond | 3 | Troop | Token | 1 | 3 | → Prevent the next 3 damage that would be dealt to this troop's master this turn. | |||||||||
Sentinel of Light | Diamond | 2 | Troop | Token | 4 | 4 | [Lifedrain] While you have 20 or more health, other troops you control have +2/+2. | |||||||||
Scrap Welder | Ruby | 4 | Troop | Common | 2 | 2 | When this enters play, if you control an artifact, this gets +3/+0, [Flight], and [Speed] this turn. | |||||||||
Minotaur Mercenary | Ruby | 2 | Troop | Uncommon | 2 | 1 | When this enters play, choose one at random: This gets +2/+2; or an opposing champion gains control of this. | |||||||||
Crushing Blow | Ruby | 1 | Quick Action | Common | Target attacking troop gets +2/+2 and [Crush] this turn. | |||||||||||
Kindling Skarn | Ruby | 1 | Troop | Rare | 1 | 1 | When you play an action, this gets +1/+1 this turn. At the end of each turn, if you played two or more actions, transform this into a [Burning Skarn]. | |||||||||
Plan C | Ruby | 2 | Basic Action | Rare | Your resources become <0/0>. For every <0/2> lost this way, create a [War Bot] and put it into play. | |||||||||||
Incantation of Fury | Ruby | 1 | Constant | Rare | When an opposing champion is dealt damage, add an incantation counter to this. Then, if there are five or more, remove them all and transform all your Incantations of Fury in all zones into [Inferno Elementals]. | |||||||||||
Burning Skarn | Ruby | 1 | Troop | Token | 2 | 2 | When you play an action, this gets +2/+2 this turn. At end of turn, if you played two or more actions this turn, transform this into a [Hellfire Skarn]. | |||||||||
Hellfire Skarn | Ruby | 1 | Troop | Token | 3 | 3 | When you play an action, this gets +3/+3. | |||||||||
Inferno Elemental | Ruby | 1 | Troop | Token | 6 | 3 | [Speed] | |||||||||
Windbourne Acolyte | Sapphire | 1 | Troop | Common | 1 | 1 | [Flight] | |||||||||
Mistborn Wendigo | Sapphire | 5 | Troop | Uncommon | 1 | 5 | SOCKETABLE MINOR → This gets +2/-2 this turn. | |||||||||
Twisted Fate | Sapphire | 2 | Constant | Common | When you draw a card, bury the top card of each opposing champion's deck. | |||||||||||
Stoneclaw Gargoyle | Sapphire | 5 | Troop | Common | 3 | 3 | [Flight] When this enters play, draw a card, then choose and discard a card. | |||||||||
Spawn of Othuyeg | Sapphire | 2 | Troop | Uncommon | 1 | 1 | [Flight] When this deals damage to an opposing champion, bury the top card of their deck. If there are ten or more cards in opposing graveyards, bury the top five cards of their deck instead. | |||||||||
Cerulean Mentalist | Sapphire | 3 | Troop | Uncommon | 2 | 3 | [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets "When this deals damage to an opposing champion, draw a card." | |||||||||
Arcane Shield | Sapphire | 2 | Quick Action | Uncommon | Target troop gets [Spellshield]. | |||||||||||
Servant of Shathak | Sapphire | 1 | Troop | Rare | 2 | 2 | [Flight] You can include this in your deck only if it contains at least twenty different card names among non-resource cards. | |||||||||
The Ancestors' Chosen | Sapphire | 1 | Troop | Rare | 1 | 1 | At the start of your turn, create two [Ancestral Specters] and put them into your deck. | |||||||||
Lord Benjamin, the Wise | Sapphire | 2 | Troop | Rare | 1 | 1 | [Flight] When Benjamin deals damage to an opposing champion, look at the top three cards of your deck. Put a Human from among them into your hand. Shuffle the remaining cards into your deck. | |||||||||
Eldritch Dreamer | Sapphire | 4 | Troop | Rare | 3 | 3 | SOCKETABLE MAJOR [Unblockable] | |||||||||
Splinter of Azathoth | Sapphire | 4 | Troop | Rare | 3 | 4 | [Flight] [ONE-SHOT] → Interrupt target card. If that card is interrupted this way, put it into its champion's hand. | |||||||||
Bird o' Plenty | Sapphire | 6 | Troop | Rare | 0 | 1 | [Flight] If damage would be dealt to this, draw that many cards instead. | |||||||||
Shrewd Manipulation | Sapphire | 2 | Constant | Rare | Choose and discard two cards → Ready or exhaust target artifact or troop. | |||||||||||
Eldon's Distress Signal | Sapphire | 3 | Constant | Rare | Exhaust three troops you control → Transform Eldon's Distress Signal into [Eldon the Imprisoned]. | |||||||||||
Incantation of Ascendance | Sapphire | 4 | Constant | Rare | When you draw a card, add an incantation counter to this. Then, if there are five or more, remove them all and transform all your Incantations of Ascendance in all zones into [Lightning Armadas]. | |||||||||||
Mastery of Time | Sapphire | 5 | Basic Action | Legendary | Take an additional turn after this one. Void this. | |||||||||||
Eldon the Liberated | Sapphire | 3 | Troop | Token | 2 | 4 | [Flight] When a troop you control deals damage to an opposing champion, draw a card. → Target troop you control gets [Flight] this turn. | |||||||||
Eldon the Imprisoned | Sapphire | 3 | Troop | Token | 2 | 4 | This can't attack. This can't block. → Target troop you control gets [Flight] this turn. At end of turn, if three or more troops you control dealt damage to an opposing champion this turn, transform Eldon into [Eldon the Liberated]. | |||||||||
Lightning Armada | Sapphire | 4 | Troop | Token | 2 | 2 | [Flight] This has +2/+2 for each card in your hand. | |||||||||
Nelebrin Skirmisher | Wild | 3 | Troop | Uncommon | 2 | 1 | SOCKETABLE MINOR When this deals damage to an opposing champion, it gets +1/+1. | |||||||||
Sensei of the Wounded Petal | Wild | 4 | Troop | Uncommon | 3 | 3 | When this enters play, gain 1 health for each troop you control. | |||||||||
Manti Elder Druid | Wild | 5 | Troop | Uncommon | 4 | 4 | When this enters play, you may revert target troop. | |||||||||
Oakhenge Ceremony | Wild | 1 | Basic Action | Uncommon | Look at the top five cards of your deck. Put a troop from among them into your hand, then shuffle the remaining cards into your deck. | |||||||||||
Pheromones | Wild | 1 | Basic Action | Uncommon | Target troop gets "Opposing troops must block this if able" this turn. | |||||||||||
Giant Caterpillar | Wild | 1 | Troop | Rare | 1 | 1 | : → Transform this into a [Giant Cocoon]. | |||||||||
Puck, Dream Bringer | Wild | 2 | Troop | Rare | 2 | 2 | → Gain <1/0> for each troop in your hand with cost ⑤ or greater. | |||||||||
Briarpatch Conjuror | Wild | 2 | Troop | Rare | 1 | 2 | → Add a seed counter to this, then create a [Briar Legion] for each seed counter on this and put them into your deck. | |||||||||
Plant Garden | Wild | 4 | Constant | Rare | At the start of your turn, add a seed counter to this, then gain 1 health for each seed counter on cards you control. Then, if there are three or more seed counters on this, remove them all and transform this into a [Venus Fly Gorger] (60%), a [Spore Stalks] (30%), or a [Vine Goliath] (10%). | |||||||||||
Incantation of Savagery | Wild | 1 | Constant | Rare | When a troop enters play under your control, add an incantation counter to this. Then, if there are five or more, remove them all and transform all your Incantations of Savagery in all zones into [Feral Beasts]. | |||||||||||
Giant Cocoon | Wild | 1 | Troop | Token | 0 | 4 | [Defensive] At the start of your turn, add a metamorphosis counter to this. Then, if there are three or more, remove them all and transform this into a [Giant Butterfly]. | |||||||||
Giant Butterfly | Wild | 1 | Troop | Token | 5 | 4 | [Flight] When this deals damage to an opposing champion, opposing troops get [Defensive] until the start of your next turn. | |||||||||
Spore Stalks | Wild | 4 | Troop | Token | 0 | 3 | At the start of your turn, create a [Spore Stalks] and put it into play. At the end of your turn, this deals 1 damage to target opposing champion for each Plant you control. | |||||||||
Vine Goliath | Wild | 4 | Troop | Token | 9 | 9 | [Crush] ③ → Exhaust target troop. | |||||||||
Venus Fly Gorger | Wild | 4 | Troop | Token | 5 | 5 | [Lifedrain] | |||||||||
Feral Beast | Wild | 1 | Troop | Token | 6 | 3 | [Spellshield] | |||||||||
Echo of Lodegan | Sapphire | 7 | Troop | Token | 3 | 3 | ||||||||||
Zeedu | Sapphire | 7 | Troop | Legendary | 5 | 5 | [Flight] When Zeedu deals damage to an opposing champion, choose a number. Create a copy of each card in your hand with cost equal to that number and put those copies into your hand. Then, create a copy of each card you control with cost equal to that number and put those copies into play. | |||||||||
Jank Bot | Shardless | 4 | Troop | Rare | 5 | 6 | [Deckbuilding]: You can include this in your deck only if it contains at least 150 cards, or 75 in Limited. When this attacks, repeat "reveal a random card from your deck. Play it for free." three times. | |||||||||
Mentor of the Song | Sapphire | 3 | Troop | Common | 2 | 1 | When this troop dies, transform it into [Oracle Song] and return it to your hand. | |||||||||
Heart of Fire | Ruby | 3 | Basic Action | Rare | Deal 1 damage to each opposing troop and champion. Permanently increase the damage dealt by each of your ruby actions in all zones by 1. | |||||||||||
Royal Valkyr | Diamond | 6 | Troop | Uncommon | 3 | 4 | [Flight] : When this troop enters play, deal 3 damage to target champion or troop. Draw a card. | |||||||||
Starving Lich | Blood | 1 | Troop | Rare | 2 | 2 | Lethal, Speed, Lifedrain | |||||||||
Fury of the Mountain God | Blood | 8 | Troop | Rare | 4 | 4 | SOCKETABLE MAJOR SOCKETABLE MINOR While this troop is in your hand: when a troop you control deals damage, this troop gets permanent cost -. | |||||||||
Scheme | Sapphire | 2 | Basic Action | Rare | Search your deck for an action. Create four of that action and shuffle them into you deck. | |||||||||||
Storm Cloud | Sapphire | 2 | Troop | Rare | 0 | 2 | [Flight] When you gain a charge, add a storm counter to this. [Basic] Remove all storm counters from this and sacrifice it → For each storm counter removed this way, create a random Stormling and put it into play. | |||||||||
Necrophage Sensei | Blood | 2 | Troop | Uncommon | 0 | 0 | As this enters play, this gets +1/+1 for each troop in your graveyard. | |||||||||
Cottontail Recruiter | Wild | 1 | Troop | Rare | 1 | 1 | If you would Create one or more [Battle Hoppers], instead Create that many [Shin'hare Militia] instead. | |||||||||
Cockatwice | Blood | 5 | Troop | Uncommon | 3 | 2 | SOCKETABLE MINOR SOCKETABLE MINOR [Lethal] | |||||||||
Gortezuma, High Cleric | Blood Magic | 2 | Troop | Rare | 1 | 2 | Rage 1 Gortezuma refuses to block, as death by blocking is not fit for a High Clereic of Kog'tepetl! While an opposing champion has 10 or less health, Gortezuma has Invincible. | |||||||||
Crackling Wit | Sapphire | 2 | Quick Action | Common | Draw a card. Gain a charge. | |||||||||||
Arena Regular | Ruby | 2 | Troop | Common | 2 | 1 | When you gain a charge, this deals 1 damage to each opposing champion. | |||||||||
Tome of Knowledge | Shardless | 4 | Artifact | Rare | You have no maximum hand size. While you have seven or more cards in your hand: , → Draw a card. | |||||||||||
Drowned Shrine of Ulthar | Shardless | 2 | Artifact | Rare | Champions can't draw more than one card per turn. | |||||||||||
Strength of the Redwood | Wild Magic | 1 | Quick Action | Common | Target troop gets +1/+3 and Skyguard this turn. | |||||||||||
Elite Pyromancer | Ruby | 3 | Troop | Common | 3 | 1 | Inspire - As another troop with cost equal to or greater than this troop's cost enters play under your control, it gets permanent +2/+0. | |||||||||
Cannon Volley | Ruby | 6 | Basic Action | Uncommon | Deal 2 damage to target champion or troop. Deal 2 damage to target champion or troop. Deal 2 damage to target champion or troop. | |||||||||||
Lethal Weapons | Blood | 3 | Quick Action | Common | Up to two target troops get [Lethal]. | |||||||||||
Adrenaline Rush | Ruby | 3 | Quick Action | Common | Target troop you control gets +3/+0 and Swiftstrike this turn. | |||||||||||
Keeper of the Wounded Petal | Wild Magic | 1 | Troop | Uncommon | 1 | 1 | When a Shin'hare enters your hand, this card gets permanent +1/+1. | |||||||||
Rune Ear Burrower | Wild Magic | 4 | Troop | Common | 1 | 1 | Tunneling: 3 When this enters play, it gets permanent +1/+1 for each other troop you control. [Basic]:→Tunnel this troop. | |||||||||
Careful Rummaging | Sapphire | 1 | Basic Action | Common | Reveal the top five cards of your deck. You may put a revealed artifact into your hand. | |||||||||||
Exalted Victory | Diamond | 4 | Basic Action | Uncommon | Troops you control get +2/+0 this turn. Humans you control get Steadfast and Swiftstrike this turn. | |||||||||||
Preservation | Diamond | 2 | Quick Action | Common | Ready target troop. It gets permanent +1/+2. | |||||||||||
Light of Hope | Diamond | 1 | Quick Action | Common | Target troop gets +1/+1 and Lifedrain this turn. | |||||||||||
Kraken Guard Seapriest | Diamond | 3 | Troop | Common | 2 | 2 | Inspire - As another troop with cost equal to or greater than this troop's cost enters play under your control, it gets permanent +0/+2. | |||||||||
Noble Heart | Diamond | 1 | Quick Action | Rare | Target troop gets permanent Invincible. | |||||||||||
Rallying Banner | 5 | Artifact | Uncommon | This has cost -③ in all zones while you control a Human. Inspire - As a troop with cost equal to or greater than this artifact's cost enters play under your control, it gets permanent +1/+1. | ||||||||||||
Ebony Pawn | Shardless | 2 | Artifact | Common | → Deal 1 damage to each opposing champion. | |||||||||||
Compost | Wild Magic | 5 | Basic Action | Common | Destroy up to two target artifacts and/or constants. | |||||||||||
Trick of the Light | Wild Magic | 2 | Quick Action | Common | Revert target troop you control. Draw a card. | |||||||||||
War Bot Bunker | Shardless | 5 | Artifact | Common | When this enters play, create a [War Bot] and put it into play. Robots you control have +0/+1. | |||||||||||
Rise Again | Blood Magic | 5 | Basic Action | Rare | Put target troop from a graveyard into play under your control. | |||||||||||
Time Wave | Sapphire | 6 | Quick Action | Uncommon | Put two target troops into their controller's hand. Those troops get permanent cost +. | |||||||||||
Brood Missionary | Blood | 4 | Troop | Uncommon | 2 | 4 | When this enters play, gain control of target opposing Orc, revert it, and transform it into an [Incubation Slave]. | |||||||||
Crackling Bolt | Ruby | 2 | Basic Action | Common | Deal 3 damage to target champion or troop. Gain a charge. | |||||||||||
Bucktooth Roshi | Wild Magic | 7 | Troop | Rare | 3 | 3 | Tunneling : 4 Other Shin'hare you control have +2/+2. [Basic] : →Tunnel this troop. | |||||||||
Burrow Bunny | Blood Magic | 4 | Troop | Common | 4 | 1 | Tunneling : 2 [Basic] : →Tunnel this troop. | |||||||||
Zodiac Divination | Sapphire | 5 | Basic Action | Rare | Target champion draws three cards. Those cards get permanent cost -. | |||||||||||
Spirit Oracle | Wild Magic | 5 | Troop | Common | 4 | 4 | When you gain a charge, target troop gets permanent +1/+1. | |||||||||
Prophet of Wren | Diamond | 4 | Troop | Common | 3 | 3 | When you gain a charge, gain 2 health. | |||||||||
S.P.A.M. Bot | Shardless | 2 | Troop | Common | 1 | 1 | At the start of your turn, choose one at random: this gets +1/+0; or this gets +0/+1. | |||||||||
Construct Foreman | Ruby | 1 | Troop | Common | 1 | 1 | When this enters play, you may transform target artifact into a War Bot. | |||||||||
Subterranean Saboteur | Sapphire | 6 | Troop | Common | 2 | 3 | Tunneling : 3 When this enters play, another target troop you control gets permanent +1/+1 and Flight. [Basic] : →Tunnel this troop. | |||||||||
Tectonic Megahulk | 10 | Troop | Legendary | 10 | 10 | Crush [Basic]: →Tunneling 15. As your turn starts, reduce this troop's tunneling time by 1 for each Dwarf and/or Robot you control. | ||||||||||
Minion of Yazukan | Blood Magic | 1 | Troop | Rare | 1 | 1 | [Basic]:→Tunneling 2. This can't block. When this dies, it goes underground. When this goes underground, it gets permanent +1/+0. | |||||||||
Excavation Hulk | 6 | Troop | Common | 4 | 4 | [Basic]: →Tunneling 4 | ||||||||||
Oberon's Eulogy | Wild Magic | 5 | Constant | Rare | When a troop enters play under your control, it gets permanent +1/+1 for each troop in your graveyard. | |||||||||||
Crackling Sprout | Wild Magic | 2 | Quick Action | Common | Target troop gets +2/+2 and Crush this turn. Gain a charge. | |||||||||||
Feeding the Young Ones | Blood | 5 | Basic Action | Common | Create two [Battle Hoppers] and put them into play. Deal 1 damage to target troop for each Shin'hare you control. | |||||||||||
Reactor Bot | 2 | Troop | Common | 1 | 1 | When you gain a charge, this gets +2/+2 this turn. | ||||||||||
Eternal Drifter | Shardless | 6 | Troop | Legendary | 6 | 6 | When this enters play, this gets a random champion charge power. Then, this gains a charge for each charge you gained this game. When you gain a charge, this gains a charge. This card can use charge powers without meeting their threshold requirements. | |||||||||
Talisman of Vitae | Shardless | 4 | Artifact | Rare | When you use a charge power, gain 1 health for each charge spent. [ONE-SHOT]: ⑤ → Gain three charges. | |||||||||||
Electroid | Shardless | 1 | Troop | Uncommon | 3 | 4 | This can't attack or block unless you control four or more Dwarf and/or Robot troops. | |||||||||
Citadel of Adamanth | Diamond | 8 | Basic Action | Legendary | Create four Castle Walls, three Burning Oils, and two Sniper Towers, and put them into play. | |||||||||||
Castle Wall | 4 | Artifact | Token | 0 | 5 | |||||||||||
Burning Oil | 2 | Artifact | Token | , Sacrifice this → Target troop being blocked by a Castle Wall gets permanent -2/-2. | ||||||||||||
Sniper Tower | 3 | Artifact | Token | 0 | 2 | Skyguard, Defensive → Deal 2 damage to target champion or troop with Flight. | ||||||||||
Shoggoth | Sapphire | 8 | Troop | Rare | 7 | 6 | : , Put two other cards and this all from your hand into your deck → Interrupt target card. This gets permanent cost -④ | |||||||||
Inductocoptor Bot | 3 | Artifact | Uncommon | 1 | 1 | Flight When this attacks, gain a charge. | ||||||||||
Ridge Raider | Ruby | 1 | Troop | Common | 1 | 1 | When you control another Orc, this has +1/+1. | |||||||||
Mentor of the Flames | Ruby | 4 | Troop | Uncommon | 3 | 2 | When this dies, transform it into a Burn and put it into your hand. | |||||||||
Hired Horn Sellsword | Ruby | 3 | Troop | Rare | 4 | 2 | Crush When this dies, it deals 4 damage to each opposing champion who controls no troops. | |||||||||
Charge Hulk | Shardless | 4 | Troop | Common | 3 | 2 | When this enters play, gain two charges. | |||||||||
Psychotic Anarchist | Ruby | 2 | Troop | Rare | 2 | 2 | Speed When this deals damage to an opposing champion, each champion draws a card. | |||||||||
Killblade of the Milky Eye | Blood | 1 | Troop | Common | 1 | 1 | [Lethal] | |||||||||
Immortal Decree | Diamond | 6 | Quick Action | Uncommon | Void target card. | |||||||||||
Fierce Warlord | Ruby | 2 | Troop | Uncommon | 2 | 1 | When this enters play, troops you control with cost 1 or less get permanent +1/+1. | |||||||||
Fish Hands | Sapphire | 2 | Quick Action | Common | Interrupt target non-troop card. | |||||||||||
Mass Polymorph: Dingler | Sapphire | 8 | Basic Action | Legendary | Revert each opposing troop and each troop in opposing hands. Transform those cards into Dinglers. |