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How to Play
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How to Play
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==Card Types== There are 5 card types. Those types are Resource, Troop, Constants, Basic Action and Quick Action.<br /><br> <b>Resource</b> - Played once a turn to build up your threshold and resource pool so you can play cards.<br /> <b>Troop</b> - Can be played anytime during your turn as long as you have enough resources and meet the threshold requirement.<br /> <b>Constant</b> - Can be played anytime during your turn, again as long as you have enough resources and meet the threshold requirement. Constants remain in play for the rest of the game, unless they are remove either by your action or your opponent action.<br /> <b>Basic Action</b> - These action cards can be played during your turn as long as you have enough resources and meet the threshold requirement. Basic action can be anything from dealing damage to your opponent or giving one of your troop more attack to removing a troop from your opponents side of the board. Basic can only be played during your turn.<br /> <b>Quick Action</b> - Quick action cards are special, as they can be played during your opponents turn when he/she passes priority to you during the phase cycle. For example before combat your opponent will pass priority to you. Lets say you have a Burn in your hand which is a 1 casting cost 1 threshold ruby that deals 2 damage to a champion or troop. Your opponent has a Thunderbird in play and you really want to get rid of that card before he gets to much out of control. So at the point when you have priority you can cast your quick action and kill the Thunderbird before he is able to deal damage to you. You can think of quick actions as "Responses to what your opponent is doing"
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