Hex Wiki
Advertisement
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Rogue

Human swashbucklers with their silver tongues, dwarves that have learned the art of camouflage, and elven troubadour assassins are just a few examples of rogues in the world of Entrath.

Vennen

Vennen rogues descend on their victims quietly from great heights, dangling on a single thread.

Orc

Orc rogues serve as raiders and slavers that capture resources such as food and weapons, as well as various creatures that are then forced to fight in the arena of the Mountain God.

Dwarf

Masters of camouflage, dwarf rogues can mimic any rocky area and silently pass through solid stone.

Necrotic

Necrotic rogues can walk from shadow to shadow or even become as formless as smoke.

List of Rogue cards

Card Shard Type Cost Threshold Rarity Attack Defense Description
[Shadowblade Lurker] Ruby Troop 3 Ruby Common 2 3
[Brood Creeper] Blood Troop 3 Blood MagicBlood Magic Uncommon 3 2
When this deals damage to an opposing champion, create a [Spiderspawn] and put it into play.
[Quick Strider] Diamond Troop 3 Diamond Common 2 2
[Nin the Shadow] Champion
[BASIC] Sapphire, [2 CHARGES]: Target champion buries the top two cards of his deck.
[Cavern Commando] Sapphire Troop 3 Sapphire Common 1 4
[Lionel Flynn] Champion 20
[BASIC] Ruby, [5 CHARGES]: Target Troop gets permanent +3Attack/+0Defense.
[Daring Swordsman] Ruby Troop 4 Ruby Uncommon 2 2
This deals double damage.
[Zared Venomscorn] Champion
[BASIC] Blood Magic, [4 CHARGES]: Target troop gets permanent -1Attack / -1Defense.
[Reginald Lancashire] Ruby Troop 3 Ruby Legendary 3 3
When Reginald deals damage to an opposing champion, put him into their deck and he gets "When Reginald enters your hand or graveyard, he destroys you." Then, each champion draws three cards.
[Kraken Guard Mariner] Diamond Troop 2 Diamond Uncommon 2 2
[Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets [Steadfast].
[Darkspire Enforcer] Blood Troop 3 Blood Magic Common 3 2
[Throat Cutter] Blood Troop 3 Blood Magic Uncommon 2 2
This and other Orcs you control have [Rage 1].
[Buccaneer] Sapphire Troop 3 Sapphire Common 2 2
When this enters play, you may put target troop into its controller's hand. If you do, it gets cost +Cost 1.
[Lixil, the Deathless Gem] Diamond Troop 3 Diamond Rare 3 3
When this enters play, choose a Standard resource from among those currently in your deck. Gain the threshold that resource provides.

Blood MagicDiamondRubySapphireWild Magic: [Invincible].
[Subterranean Saboteur] Sapphire Troop 6 Sapphire Common 2 3
Tunneling : 3
When this enters play, another target troop you control gets permanent +1Attack/+1Defense and Flight.
[Basic]Sapphire : Cost 2→Tunnel this troop.
[Killblade of the Milky Eye] Blood Troop 1 Blood Magic Common 1 1

There are 16 cards in this list.

Advertisement