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Card Cost Type Threshold Rarity Attack Defense Description
Mortar Strike 5 Basic Action Ruby Common Deal 3 damage to target opposing troop. Bury all troops from the top three cards of that troop's controller's deck.
Te'talca, High Cleric 5 Troop RubyRuby Token 5 5 Your cards and effects deal double damage.
Te'talca, Orc Gladiator 5 Troop RubyRuby Rare 4 4 ③, Action → Te'talca battles target opposing troop. When that troop dies this turn, if Te'talca is in play, transform her into [Te'talca, High Cleric].
Savage Raider 1 Troop Ruby Common 2 1 Must attack.
Ruby Pyromancer 2 Troop Ruby Common 2 1 [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets +1Attack/+0Defense.
Elimination Specialist 4 Troop Ruby Uncommon 3 2 This enters play with a rocket counter for each artifact you control.

[Basic] Remove a rocket counter from this → This deals 1 damage to target troop.

At end of turn, remove all rocket counters from this.
The Wrath of Zakiir 7 Basic Action RubyRubyRuby Legendary You become a Dragon.
(You can only be attacked by troops with flight. You gain "[1 Charge]: Deal 3 damage to target champion or troop without Flight.")
Ragefire 2 Basic Action RubyRuby Rare Deal 2 damage to target champion or troop.

[Escalation] - Put this into your deck, then add 2 to the bold number of all your [Ragefires] in all zones.
The Crowd Roars! 3 Quick Action Ruby Promo When an opposing troop dies, this action's effect is permantly increased by +1 Attack/+0 Defense. This power is active in all zones.

Troops you control get +0 Attack/+0 Defense this turn.

Ash Harpy 6 Troop RubyRuby Rare 0 4 [Flight], [Speed], [Rage 4]
Blaze Elemental 3 Troop RubyRuby Token 3 1 [Speed]

At the end of your turn, sacrifice this.
Bloodcrazed Zealot 5 Troop Ruby Common 5 4
Burn 1 Quick Action Ruby Common Deal 2 damage to target champion or troop.
Burn to the Ground 1 Basic Action RubyRuby Uncommon Deal X damage to target champion or troop.
Goreseeker 5 Troop RubyRuby Uncommon 3 2 [Swiftstrike], [Rage 1]

(When this attacks, it gets +1Attack/+0Defense.)
Head Games 4 Basic Action RubyRuby Rare Secretly choose 5 or 10. Target opposing champion guesses which number you chose, if they guess correctly, deal damage to you equal to the number you chose.
Inferno 2 Constant RubyRuby Rare This enters play with an inferno counter.

At the start of each champion's turn, choose one at random: Add an inferno counter to this; or deal 1 damage to that champion for each inferno counter on this.
Legionnaire of Gawaine 5 Troop Ruby Rare 4 4 When this enters play, it deals 1 damage for each card that inspired it to each opposing champion and troop.
Lord Alexander, the Courageous 3 Troop Ruby Rare 3 3 [Inspire] - As another troop with cost equal to or greater than #SELF#'s cost enters play under your control, that troop gets [Speed].
Master Theorycrafter 5 Troop RubyRuby Rare 2 2 SOCKETABLE MAJOR

Cost 2, Action → Create a [War Bot] and put it into play. It gets [Speed] and the socketed powers of this. At end of turn, void that [War Bot].
Overcharge 1 Quick Action Ruby Token Copy target action. You may choose new targets for that action.
Rampaging Tarasque 5 Troop RubyRubyRubyRubyRuby Legendary 8 1 [Crush], [Speed]
Ruby Lance 3 Quick Action Ruby Common Deal 1 damage to target troop for each Ruby you have.
Sniper of Gawaine 5 Troop RubyRuby Common 2 2 When this enters play, it deals damage equal to its Attack to target champion or troop.
Sword Trainer 4 Troop Ruby Uncommon 2 2 [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets +XAttack/+0Defense, where X is this troop's Attack.
Wrathseeker 3 Troop Ruby Common 1 1 [Rage 2] (When this attacks, it gets +2Attack/+0Defense.)
Zoltog 4 Troop RubyRuby Legendary 4 4 When an Orc troop you control deals damage to a champion, create a [Savage Raider] and put it into play.
Void Society Cognac 3 Basic Action RubyRuby Reward Target troop gets permanent "At the start of your turn, the champion with the most health gains control of this troop.
Emberspire Witch 2 Troop RubyRuby Rare 2 2 [Swiftstrike]

Champions can't gain health.
Unmerciful Tormentor 1 Troop Ruby Rare 1 1 While you have no cards in hand, this has +3Attack/+3Defense.
Ruby Aura 2 Quick Action Ruby Common Target troop gets +1Attack/+0Defense and [Swiftstrike].
Arena Brawler 2 Troop Ruby Common 3 1
Bombsmith 2 Troop Ruby Common 1 1 When this enters play, it may deal 1 damage to target troop.
Incite Fury 3 Basic Action Ruby Common Target troop gets [Rage 2]. (When this attacks, it gets +2Attack/+0Defense.)
Veteran Gladiator 3 Troop Ruby Uncommon 3 2 Must attack.

When this attacks, target opposing troop can't block this turn.
Suppressive Fire 1 Basic Action Ruby Common Up to two target troops can't block this turn.
Royal Falconer 4 Troop Ruby Rare 2 1 When this enters play, create two [Royal Falcons] and put them into play.

This troop's pets have +Attack equal to this troop's Attack.
Royal Falcon 3 Troop Ruby Token 0 1 [Flight]
Rocket Ranger 3 Troop Ruby Rare 2 2 While you control one or more artifacts, this has [Flight].

While you control three or more artifacts, this has +2Attack/+2Defense.

While you control five or more artifacts, when this attacks, it deals 4 damage to target opposing champion.
Mancubus 4 Troop RubyRuby Rare 2 3 [ONE-SHOT] [Basic] Cost 2 → Gain control of target opposing troop with Attack less than or equal to this troop's Attack.
Cerebral Fulmination 2 Constant RubyRuby Rare At the start of each champion's turn, they draw an additional card.
Daring Swordsman 4 Troop Ruby Uncommon 2 2 This deals double damage.
Demolition 3 Basic Action Ruby Uncommon Target champion loses <1/1>.
Crimson Clarity 2 Quick Action Ruby Common Gain Ruby.

Gain <3/0>.
Reginald Lancashire 3 Troop Ruby Legendary 3 3 When Reginald deals damage to an opposing champion, put him into their deck and he gets "When Reginald enters your hand or graveyard, he destroys you." Then, each champion draws three cards.
Rock Elemental 6 Troop RubyRuby Token 0 0
Assault Technician 5 Troop RubyRuby Uncommon 2 2 When this enters play, create a [War Bot] and put it into play.

Cost 2 → Target Robot you control gets +1Attack/+0Defense.
Avalanche Giant 5 Troop RubyRuby Uncommon 3 4 Action, Choose and discard two cards → This deals 4 damage to target troop.
Baby Yeti 1 Troop Ruby Common 1 1 [Speed]
Crazed Rummaging 1 Basic Action Ruby Uncommon Each champion draws three cards, then discards three cards at random.
Fiendish Cabalist 3 Troop RubyRuby Uncommon 0 1 This has +1Attack/+1Defense for each card in opposing champions' hands.
Furious Taskmaster 2 Troop Ruby Uncommon 2 2 Cost 1 → Target Orc you control gets [Speed] this turn.
Gem-Crazed Berserker 3 Troop Ruby Common 3 1 SOCKETABLE MINOR
Giant Army Ants 4 Troop Ruby Common 3 2 [Crush]
Heat Wave 2 Basic Action Ruby Rare Deal 2 damage to each troop.
Hellhound 6 Troop Ruby Uncommon 4 4 SOCKETABLE MINOR

Cost 1 → This gets +1Attack/+0Defense this turn.
Imp Hoodlums 3 Troop Ruby Uncommon 2 2 When this enters play, destroy target opposing artifact.
Ruby Enchantress 3 Troop Ruby Uncommon 2 1 [Inspire] - As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets [Swiftstrike].
Shadowblade Lurker 3 Troop Ruby Common 2 3
Total Meltdown 4 Basic Action RubyRuby Rare Destroy all opposing artifacts.
War Machinist 1 Troop Ruby Uncommon 1 1 When an artifact enters play under your control, this deals 1 damage to each opposing champion.
Crown of the Primals 5 Constant RubyRubyRuby Legendary [ONE-SHOT] Cost 1 → Target troop gets [Speed], [Crush], [Swiftstrike], and [Rage 3].

When that troop leaves play, revert this.
The Triumvirate 9 Troop DiamondRubySapphire Token 9 9 [Flight], [Speed], [Steadfast]

When The Triumvirate attacks, draw three cards, then gain 3 health for each card in your hand, then deal 3 damage to each opposing champion and troop.
Scrap Welder 4 Troop Ruby Common 2 2 When this enters play, if you control an artifact, this gets +3Attack/+0Defense, [Flight], and [Speed] this turn.
Minotaur Mercenary 2 Troop Ruby Uncommon 2 1 When this enters play, choose one at random: This gets +2Attack/+2Defense; or an opposing champion gains control of this.
Crushing Blow 1 Quick Action Ruby Common Target attacking troop gets +2Attack/+2Defense and [Crush] this turn.
Kindling Skarn 1 Troop Ruby Rare 1 1 When you play an action, this gets +1Attack/+1Defense this turn.

At the end of each turn, if you played two or more actions, transform this into a [Burning Skarn].
Plan C 2 Basic Action RubyRuby Rare Your resources become <0/0>.

For every <0/2> lost this way, create a [War Bot] and put it into play.
Incantation of Fury 1 Constant Ruby Rare When an opposing champion is dealt damage, add an incantation counter to this. Then, if there are five or more, remove them all and transform all your Incantations of Fury in all zones into [Inferno Elementals].
Gore Feast of Kog'Tepetl 4 Basic Action RubyRuby Rare Troops you control get [Rage 1] this turn.

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the start of that combat phase, ready each troop that attacked this turn.
Burning Skarn 1 Troop Ruby Token 2 2 When you play an action, this gets +2Attack/+2Defense this turn.

At end of turn, if you played two or more actions this turn, transform this into a [Hellfire Skarn].
Hellfire Skarn 1 Troop Ruby Token 3 3 When you play an action, this gets +3Attack/+3Defense.
Inferno Elemental 1 Troop Ruby Token 6 3 [Speed]
Heart of Fire 3 Basic Action RubyRuby Rare Deal 1 damage to each opposing troop and champion.

Permanently increase the damage dealt by each of your ruby actions in all zones by 1.
Lightning Elemental 2 Troop Ruby Uncommon 2 1 [Swiftstrike]

When this troop deals damage to an opposing champion, charge your champion
Arena Regular 2 Troop Ruby Common 2 1 When you gain a charge, this deals 1 damage to each opposing champion.
Elite Pyromancer 3 Troop Ruby Common 3 1 Inspire - As another troop with cost equal to or greater than this troop's cost enters play under your control, it gets permanent +2Attack/+0Defense.
Cannon Volley 6 Basic Action Ruby Uncommon Deal 2 damage to target champion or troop.
Deal 2 damage to target champion or troop.
Deal 2 damage to target champion or troop.
Adrenaline Rush 3 Quick Action Ruby Common Target troop you control gets +3Attack/+0Defense and Swiftstrike this turn.
Crackling Bolt 2 Basic Action Ruby Common Deal 3 damage to target champion or troop.
Gain a charge.
Construct Foreman 1 Troop Ruby Common 1 1 When this enters play, you may transform target artifact into a War Bot.
Ridge Raider 1 Troop Ruby Common 1 1 When you control another Orc, this has +1Attack/+1Defense.
Mentor of the Flames 4 Troop Ruby Uncommon 3 2 When this dies, transform it into a Burn and put it into your hand.
Hired Horn Sellsword 3 Troop RubyRuby Rare 4 2 Crush
When this dies, it deals 4 damage to each opposing champion who controls no troops.
Psychotic Anarchist 2 Troop RubyRuby Rare 2 2 Speed
When this deals damage to an opposing champion, each champion draws a card.
Fierce Warlord 2 Troop RubyRuby Uncommon 2 1 When this enters play, troops you control with cost 1 or less get permanent +1Attack/+1Defense.
Dwarven Ballistics Training Basic Action RubyRuby Uncommon Target troop gets permanent "Action → This deals 1 damage to target champion or troop."
Scraptech Brawler 3 Troop Ruby Uncommon 2 2 [Basic]Ruby: Cost 2Tunneling 3.

When this enters play, gain <3/0>.
Born of the Flame 7 Basic Action RubyRubyRuby Rare Create three random ruby troops and put them into play.

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