Robot

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Robots are one of the creations of the dwarves. They're machines controlled by their internal programming.[1] Their primary function is to destroy the opponent.

List of Robot Cards[edit | edit source]

Card Shard Type Cost Threshold Rarity Attack Defense Description
[Assault Bot] Shardless Troop Artifact 4 Common 4 2
[Axe Bot] Shardless Troop Artifact 4 Common 2 2
When this dies, target troop you control gets +2Attack/+0Defense.
[Worker Bot] Shardless Troop Artifact 1 Token 1 1
[Slaughtergear, Renegade War Factory] Shardless Troop Artifact 6 Rare 5 6
③ → Exhaust another target ready artifact you control and transform it into a [War Hulk].
[Pterobot] Shardless Troop Artifact 7 Common 3 5
[Flight]

This has cost -Cost 1 in all your zones for each Dwarf and/or Robot you control.
[Malfunctioning War Bot] Shardless Troop Artifact 2 Uncommon 2 2
At the start of your turn, this deals 1 damage to a random champion.
[Jank Bot] Shardless Troop Artifact 4 Rare 5 6
[Deckbuilding]: You can include this in your deck only if it contains at least 150 cards, or 75 in Limited.

When this attacks, repeat "reveal a random card from your deck. Play it for free." three times.
[Infiltrator Bot] Shardless Troop Artifact 5 Common 3 2
Cost 1 → This gets [Unblockable] this turn.
[Heavy Welding Bot] Shardless Troop Artifact 6 Common 4 5
When this enters play, put target artifact with cost Cost 1 or less from your graveyard into play.
[Experimental War Hulk] Shardless Troop Artifact 5 Uncommon 3 4
[Crush]

Cost 2 → This gets +1Attack/+0Defense this turn.
[Droo's Colossal Walker] Shardless Troop Artifact 5 Rare 8 8
[Crush]
Must attack.

This can't ready during your ready step.

While this is exhausted: [Basic] Pay 8 health → Ready this.
[Charge Bot] Shardless Troop Artifact 1 Common 1 1
When this enters play, gain a charge.
[War Hulk] Shardless Troop Artifact 5 Token 5 5
[War Bot] Shardless Troop Artifact 4 Token 3 3
[S.P.A.M. Bot] Shardless Troop Artifact 2 Common 1 1
At the start of your turn, choose one at random: this gets +1Attack/+0Defense; or this gets +0Attack/+1Defense.
[Tectonic Megahulk] Troop Artifact 10 Legendary 10 10
Crush

[Basic]: Cost 2Tunneling 15.

As your turn starts, reduce this troop's tunneling time by 1 for each Dwarf and/or Robot you control.
[Excavation Hulk] Troop Artifact 6 Common 4 4
[Basic]: Cost 2Tunneling 4
[Reactor Bot] Troop Artifact 2 Common 1 1
When you gain a charge, this gets +2Attack/+2Defense this turn.
[Electroid] Shardless Troop Artifact 1 Uncommon 3 4
This can't attack or block unless you control four or more Dwarf and/or Robot troops.
[Charge Hulk] Shardless Troop Artifact 4 Common 3 2
When this enters play, gain two charges.
[Overtime Bot] Shardless Troop Artifact 2 Common 1 2
Cost 2 → Ready this.
[Mimeobot] Shardless Troop Artifact 1 Uncommon 1 1
When this enters play, create two replicas of a troop in your hand and put them into your deck.
[Mecha T-Hex] Shardless Troop Artifact 7 Common 6 5
[Shield Bot] Shardless Troop Artifact 4 Common 2 2
When this dies, target troop you control gets +0Attack/+2Defense.
[Armitron] Shardless Troop Artifact 3 Common 2 2
When this enters play, another target Robot you control gets +1Attack/+1Defense.
[Inductocopter Bot] Shardless Troop Artifact 3 Uncommon 1 1
[Flight]

When this attacks, gain a charge.
[Adaptatron] Shardless Troop Artifact 2 Rare 0 3
[ONE-SHOT]: Cost 1 → Target troop gets 1 Attack and Speed.

[ONE-SHOT]: Cost 2 → Target troop gets 2 Defense and Skyguard.

[ONE-SHOT]: ③ → Target troop gets 3 Attack and Swiftstrike.

[ONE-SHOT]: ④ → Target troop gets 4 Defense and Steadfast.

[ONE-SHOT]: ⑤ → Target troop gets 5 Attack and Crush.

There are 27 cards in this list.

References[edit | edit source]